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	<title>Comments on: Building Blockhouse</title>
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	<link>http://www.koryheath.com/2009/09/15/building-blockhouse/</link>
	<description>Game Design, The Universe, and Everything</description>
	<lastBuildDate>Thu, 19 Jan 2012 08:28:22 -0800</lastBuildDate>
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		<title>By: Joy</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-7471</link>
		<dc:creator>Joy</dc:creator>
		<pubDate>Sat, 06 Aug 2011 15:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-7471</guid>
		<description>Hi Kory-

Love the app...however, like Sandra above...I need a hint on level 62.  A friend and I brought this to Australia with us and it passed a lot of bus riding time...however, we&#039;re back in the USA and have been stuck on level 62 since Sydney!  Can you give us a hint?</description>
		<content:encoded><![CDATA[<p>Hi Kory-</p>
<p>Love the app&#8230;however, like Sandra above&#8230;I need a hint on level 62.  A friend and I brought this to Australia with us and it passed a lot of bus riding time&#8230;however, we&#8217;re back in the USA and have been stuck on level 62 since Sydney!  Can you give us a hint?</p>
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		<title>By: Kory Heath</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-5523</link>
		<dc:creator>Kory Heath</dc:creator>
		<pubDate>Fri, 02 Jul 2010 08:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-5523</guid>
		<description>Hi Roger, thanks again for the compliments, both here and in the other thread. Unfortunately, I&#039;ve been too busy at my day job to have time to work on Blockhouse 2. But I haven&#039;t given up on the project. Hopefully, all of this waiting will stir up a MEDIA FRENZY when it&#039;s finally released.</description>
		<content:encoded><![CDATA[<p>Hi Roger, thanks again for the compliments, both here and in the other thread. Unfortunately, I&#8217;ve been too busy at my day job to have time to work on Blockhouse 2. But I haven&#8217;t given up on the project. Hopefully, all of this waiting will stir up a MEDIA FRENZY when it&#8217;s finally released.</p>
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		<title>By: Roger Gomez</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-5495</link>
		<dc:creator>Roger Gomez</dc:creator>
		<pubDate>Wed, 30 Jun 2010 06:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-5495</guid>
		<description>Are there plans to release a Blockhouse 2? I can&#039;t take it much longer, just kidding. Last time I commented it was on the graphics, they were great. Was wondering have you ever thought of making them &quot;metallic-like.&quot; Not the ugly flat metal colors, but the &quot;Kandy Coats&quot; you see on custom hot rods at diners and car shows. Some with flake, and some with a &quot;60&#039;s&quot; feel or even a graffiti-like touch! In all the colors that one could fathom. Heck, that&#039;s the sole reason I bought and buy games in some cases, the art and graphics. Anyway, hope your well and may your days be blessed!</description>
		<content:encoded><![CDATA[<p>Are there plans to release a Blockhouse 2? I can&#8217;t take it much longer, just kidding. Last time I commented it was on the graphics, they were great. Was wondering have you ever thought of making them &#8220;metallic-like.&#8221; Not the ugly flat metal colors, but the &#8220;Kandy Coats&#8221; you see on custom hot rods at diners and car shows. Some with flake, and some with a &#8220;60&#8242;s&#8221; feel or even a graffiti-like touch! In all the colors that one could fathom. Heck, that&#8217;s the sole reason I bought and buy games in some cases, the art and graphics. Anyway, hope your well and may your days be blessed!</p>
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	<item>
		<title>By: Tom Cutrofello</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-4932</link>
		<dc:creator>Tom Cutrofello</dc:creator>
		<pubDate>Thu, 11 Mar 2010 17:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-4932</guid>
		<description>13 levels to go!</description>
		<content:encoded><![CDATA[<p>13 levels to go!</p>
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	<item>
		<title>By: Tom Cutrofello</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-4931</link>
		<dc:creator>Tom Cutrofello</dc:creator>
		<pubDate>Thu, 11 Mar 2010 16:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-4931</guid>
		<description>A job well done!  13 levels to go</description>
		<content:encoded><![CDATA[<p>A job well done!  13 levels to go</p>
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	</item>
	<item>
		<title>By: Kory Heath</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-4094</link>
		<dc:creator>Kory Heath</dc:creator>
		<pubDate>Sat, 16 Jan 2010 21:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-4094</guid>
		<description>@Roger: Thanks for the great feedback!

@Sandra: Glad you figured it out! Feel free to comment here again if you get stuck on a later puzzle.</description>
		<content:encoded><![CDATA[<p>@Roger: Thanks for the great feedback!</p>
<p>@Sandra: Glad you figured it out! Feel free to comment here again if you get stuck on a later puzzle.</p>
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	<item>
		<title>By: Sandra luttrell</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-4092</link>
		<dc:creator>Sandra luttrell</dc:creator>
		<pubDate>Sat, 16 Jan 2010 18:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-4092</guid>
		<description>Um, after 3 days of banging my head,
I got it two minutesafter begging for your
help. Keep it up. Most fun app I have purchased.</description>
		<content:encoded><![CDATA[<p>Um, after 3 days of banging my head,<br />
I got it two minutesafter begging for your<br />
help. Keep it up. Most fun app I have purchased.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sandra luttrell</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-4091</link>
		<dc:creator>Sandra luttrell</dc:creator>
		<pubDate>Sat, 16 Jan 2010 18:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-4091</guid>
		<description>Please, please, please give me a hint for puzzle 62.  Have gone through 74 of them and 
am completely stuck on this one. Love this app!  Thanks.</description>
		<content:encoded><![CDATA[<p>Please, please, please give me a hint for puzzle 62.  Have gone through 74 of them and<br />
am completely stuck on this one. Love this app!  Thanks.</p>
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	</item>
	<item>
		<title>By: Roger Gomez</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-3515</link>
		<dc:creator>Roger Gomez</dc:creator>
		<pubDate>Thu, 24 Dec 2009 10:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-3515</guid>
		<description>Hello Mr. Heath, love your game and always recommend it to freinds when talking tech. If you could, please keep the color scheme for Blockhouse 2, I&#039;d pay $200.00 for the game. I mean, as an airbrush artist, i know that color drives most entertainment be a Cirque Du Soliel show, Pixar Movie, or carnival. But if you do change your color schemes, maybe like Mobigames &quot;Edge&quot; or texture&#039;s like &quot;15 Blocks&quot; by Mad Finger Games a dual complementary color scheme would be awesome. Anyways, your a genius and love the puzzle!</description>
		<content:encoded><![CDATA[<p>Hello Mr. Heath, love your game and always recommend it to freinds when talking tech. If you could, please keep the color scheme for Blockhouse 2, I&#8217;d pay $200.00 for the game. I mean, as an airbrush artist, i know that color drives most entertainment be a Cirque Du Soliel show, Pixar Movie, or carnival. But if you do change your color schemes, maybe like Mobigames &#8220;Edge&#8221; or texture&#8217;s like &#8220;15 Blocks&#8221; by Mad Finger Games a dual complementary color scheme would be awesome. Anyways, your a genius and love the puzzle!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kory Heath</title>
		<link>http://www.koryheath.com/2009/09/15/building-blockhouse/comment-page-1/#comment-27</link>
		<dc:creator>Kory Heath</dc:creator>
		<pubDate>Wed, 23 Sep 2009 06:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://koryheath.wordpress.com/?p=8#comment-27</guid>
		<description>Wow, that PuzzleBeast stuff is pretty cool. I hadn&#039;t seen it before.

He seems particularly interested in finding simple-looking puzzles that are very hard (some puzzles require 100+ moves to solve). I spent a lot of time looking for medium-difficulty puzzles, and rejecting a lot of really hard ones.</description>
		<content:encoded><![CDATA[<p>Wow, that PuzzleBeast stuff is pretty cool. I hadn&#8217;t seen it before.</p>
<p>He seems particularly interested in finding simple-looking puzzles that are very hard (some puzzles require 100+ moves to solve). I spent a lot of time looking for medium-difficulty puzzles, and rejecting a lot of really hard ones.</p>
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